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G-Force: PSP review on IGN
Wednesday, July 29, 2009

Finally, a G-Force review of our game. 7.4 out of 10. YES! Craig Harris wrote: "...a favorite is the vacuum cleaner, which can be used to suck up Darwin and then used to catapult him over obstacles like a wall of lasers that prevent access to the next part of the game.". LOL! This teeny tiny element (sucking Darwin in and catapulting him through levels) really was a friggin' hassle!


G-Force Darwin
G-Force: Gameplay videos on YouTube
Friday, July 24, 2009

Our game's not really out yet but gameplay videos of the first couple of levels are already available on YouTube (see video of Mission 2.4 below). More videos of the PSP version of the game can be found here. Unfortunately no one can be told how good the game is, you have to BUY and PLAY it for yourself!


G-Force: The video game
Saturday, July 18, 2009

Well, long time no updates. It was quite a busy year so far. I spent most of the past year working on enemy behavior and gameplay elements for Disney's video game G-Force for the platforms Playstation Portable and What-the-heck-happened-to-my-floating-point-numbers-Nintendo DS. The development team was terrific and I had an awesome time in our small room at keen games which always smelled of Pizza, Thai food or something in-between. Now all the hardcore coding and exhausting crunching is over and the game is about to hit the stores. Yaaay!


G-Force Screenshot G-Force PSP G-Force NDS
OpenGL Resources
Thursday, August 7, 2008

I've added a new page to the codemonsters' Developer Portal called OpenGL Resources where I accumulated a bunch of useful links to miscellaneous OpenGL sites which contain resources like tutorials, sample codes, demos and so on. If you feel like your own or favorite OpenGL page is missing, please drop me a short message. ;)

OpenGL Logo
Caligari trueSpace 7.6 for FREE
Saturday, July 26, 2008

Caligari's feature-rich modeling, animation, and rendering package trueSpace 7.6 has been released and is now available free of charge for the public. Along with full manuals and video tutorials (and yummy chocolate cookies, I hope!).


Cookie
Do the Math
Thursday, July 17, 2008

R* + GT4 + .CN + W4R + NDS

GTA Chinawars
Geomerics' Englighten
Sunday, July 13, 2008

"Enlighten is the only genuine real-time radiosity lighting product for games. It allows freedom to create dramatic and interactive worlds with fully dynamic lighting. Enlighten is a step change in visual and atmospheric quality for high-end titles. It transforms how artists interact with light when designing games, boosting creativity and providing substantial productivity gains and cost savings. Enlighten will drive a new generation of games that truly rival film for their control of mood and atmosphere."

Enlighten logo
Donya Simplygon and XPRSS
Sunday, July 6, 2008

"Donya Simplygon and XPRSS are two different technologies both intended for optimization of general 3D data. Simplygon is a technology for polygon mesh optimization and mesh reduction / decimation, where the optimization partly retains structure of the base mesh and base texture. Simplygon can be used in GUI mode by graphics artist or be integrated directly into SW applications for automatic real–time or off-line optimization. XPRSS is a technology for very lossy or extreme simplification of 3D data. The main purpose of XPRSS is automatic creation of stand–in objects / LODs from very large (out of core) and complex 3D models, where complete Re–meshing and Re–texturing is required."

Donya logo
Toribash - Violence Perfected
Monday, June 23, 2008

Toribash is an innovative, turn-based fighting game where YOU design the moves. And it's absolutely FREE for MAC and PC! Great stuff and lots of fun!

toribash
This is phun!
Wednesday, May 14, 2008

Check this out: Phun, the 2D physics sandbox, which is a Master of Science Thesis by computing science student Emil Ernerfeldt. REALLY nice!

Phun
Finally, it's here! dance
Tuesday, April 29, 2008

YES! It's finally here: GTA IV! Remains the question: What would Chuck Norris do? Seriously, he would immediately stop strangling his bad-ass opponent (who is doomed to death anyway) and BUY this one!

gta iv lola
Easterlicious!
Saturday, March 22, 2008

We've been to The Editors yesterday and it was just friggin' awesome! Their support, the Mobius Band, was great, too, and both bands just rocked the house. Only Darmstadt's non-dancing-non-jumping mutanoids sucked. Big times. But what the hell! Happy Easter to everyone! :)

duck
Captain Ahab
Tuesday, February 26, 2008

Our flatmate Elly hurt her right hind leg a few days ago. Or her right hind knee to be exact. Cruciate knee ligament rupture. Ouch! So she got surgery today. According to her permanent growling noises and the look on her cute hairy face she's REALLY suffering. Poor Elly! solace

elly leg
Game Physics Engine Development
Thursday, December 27, 2007

A few days ago I came across this book and ordered it instantly: Game Physics Engine Development by Ian Millington. It's a great introduction to game physics and it really whets my appetite to implement some ideas I'm thinking about for a few weeks now. So if you want to learn more about game physics, mathematics, and collision detection, then this book might be well suited for you.

Game Physics Engine Development
Merry X-Maz and a Happy New Year!
Monday, December 24, 2007

xmaz xmaz
Elly, the Couch Potato
Thursday, November 29, 2007

Elly, our new flatmate, adapts well and discovers the comfortable things in life. Like the couch. When we are not watching she's taking over the pillowy place which seems like a fresh soft breeze after sleeping on Thai-concrete and beneath mouldy and snake-infested patios for years. Elly says: "BEST. NAP. EVAR! "

elly couch potato elly couch potato elly couch potato
Bangkok: Search & Rescue Mission
Sunday, November 18, 2007

I've just returned from Bangkok where I picked up stray dog Elly from the Suvarnabhumi Airport. Elly is originally from Chaweng, Ko Samui, where she was our beach dog last summer, so we decided to bring her to Grassy Green Germany. Many special thanks go out to The Dog Rescue Center Samui who did a great job! The whole mission wouldn't have been possible without them!

elly search and rescue
[Elly, right out of the plane from Ko Samui, still slightly narcotized]
Kaltstart!
Thursday, September 13, 2007

Hey there! Finally, here it is, the codemonsters' new face. Well, most of the content is old but the rest is all new and surprisingly shiny - thanks to PHP and a bunch of ordinary ASCII files which act as a database. Stay tuned and be nice to the duck!

duck
This is me, trying to get the new homepage back on-line...
Wednesday, September 12, 2007
wicked
Now to some debug information...
Monday, September 10, 2007
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Phasellus eleifend dolor
Sunday, September 9, 2007
Phasellus eleifend dolor. Proin rutrum turpis et arcu. Mauris arcu mauris, rutrum non, posuere ut, cursus eu, lectus. Etiam viverra tincidunt nulla. Quisque tincidunt. Phasellus tincidunt arcu sit amet justo. Suspendisse potenti. Vivamus iaculis facilisis ipsum. Vestibulum dapibus, urna ut luctus sagittis, sem ligula egestas urna, sit amet adipiscing tellus tellus ac magna. Maecenas sed nunc. Ut elit lacus, tempus in, commodo eu, placerat bibendum, est. In pretium, leo et vulputate rutrum, mi nunc posuere ipsum, in aliquet wisi est iaculis magna. Suspendisse potenti. Donec malesuada sollicitudin neque.
Proin lacus
Saturday, September 8, 2007
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Nunc nulla quam
Friday, September 7, 2007
Nunc nulla quam, condimentum ac, gravida at, porttitor ac, pede. Phasellus ultrices risus sit amet urna. Sed porttitor felis. Suspendisse luctus sapien. Vestibulum in tortor. Maecenas eget quam. Nam nunc magna, mattis vel, pellentesque sit amet, lobortis id, justo. Curabitur eu risus. Pellentesque ultricies felis a ligula vestibulum semper. Sed bibendum justo et neque. Sed porta sagittis sapien. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.
Nulla at lacus
Thursday, September 6, 2007
Nulla at lacus. Suspendisse scelerisque. Donec id nulla. Vestibulum nonummy nibh vel quam. Etiam in mi. Etiam iaculis nonummy eros. Praesent ut diam semper leo ullamcorper dictum. Aliquam erat volutpat. Vestibulum diam. Maecenas mi wisi, rhoncus ac, pharetra non, lacinia sit amet, lacus. Morbi quis lacus. Quisque ac lacus eu tellus placerat feugiat.
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